A Google user
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Thw controls worked fine. The graphics were simple and worked fine with the game. It was just too easy, and after seeing the repetitiveness of the puzzles you can't see much else while playing. Same puzzle diffrent starting point was a huge part of it. My excitement for the game was high with the sheer quantity of levels, but dwindled after noticing this wasn't a labyrinth of puzzles, but a hole that just got more and more boring the deeper you go. Its fin for about 30 minutes. Get it on a lunch break and forget about it.
184 people found this review helpful
StorybookStone
After the first 5 levels, you get 20 seconds of ads after every level. There seems to be about a 20 sec window of cool down between ads so if you complete two levels within 20 seconds, you're basically guaranteed to hit another ad. If it takes longer than 20 seconds to beat a level, you will get an ad no matter what, and it's about 7 seconds of ads, then followed by 5-10 seconds to close out of it. This game forces you to watch ads as much as you're allowed to play.
9 people found this review helpful
A Google user
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I went through 200 levels and they all felt very similar. It has a painfully slow difficulty ramp. This by itself does not make it a bad game, however all of the puzzles seems to require the same two or three tricks to solve them. it does not challenge you to come up with new ideas, it simply teaches you to mindlessly fill out shapes. Perhaps the difficulty issue could be solved by allowing players to move to harder levels quickly, but it forces you to play through hundreds of trivial levels.
17 people found this review helpful